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I just finished the development for a remake of the 1970s game known as Tank. I enjoyed working on it, and I think it was definently a positive learning experience for me. I think the sprites, bullets, and coding went well, especially trying to figure things out from previous projects and succeeding. I struggled with figuring out the grids, putting the tanks in the right positions so they looked like they were shooting the right way, and getting the walls, scores, and timing figured out.



Even through trial and error, in my opinion this game turned out wonderfully. I love how the explosions and mines came out, and I look forward to making more of these in the future.
(For those of you interested in playing it:)
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